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Timestamp:
Jun 18, 2007, 2:00:28 PM (17 years ago)
Author:
rennerc
Message:
 
File:
1 edited

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  • branches/presentation/src/world_entities/npcs/actionbox_enemy.cc

    r10712 r10713  
    321321  explosionParticles = new SpriteParticles(200);
    322322  explosionParticles->setName("SpaceShipExplosionParticles");
    323   explosionParticles->setLifeSpan(.2, .3);
     323  explosionParticles->setLifeSpan(.3, .7);
    324324  explosionParticles->setRadius(0.0, 10.0);
    325325  explosionParticles->setRadius(.5, 6.0);
     
    334334  emitter->setEmissionRate( 200.0);
    335335
    336   node  = new EmitterNode( .1f);
     336  node  = new EmitterNode( .4f );
    337337  node->setupParticle( emitter, explosionParticles);
    338338  node->setAbsDir( this->getAbsDir());
     
    343343 
    344344  this->setAbsCoor( this->getAbsCoor() + Vector(100,0,0) + Vector(1,0,0) * VECTOR_RAND(150).dot(Vector(1,0,0)));
    345 }
     345 
     346  toList( OM_DEAD );
     347}
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