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Ignore:
Timestamp:
Jun 18, 2007, 9:27:34 AM (17 years ago)
Author:
rennerc
Message:

AdmWeapon sound, ActionboxEnemy weapons

File:
1 edited

Legend:

Unmodified
Added
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  • branches/presentation/src/world_entities/weapons/bsp_weapon.h

    r10704 r10712  
    7373                bool alwaysHits;
    7474                void addPoint(float x, float y, float z);
     75               
     76                OrxSound::SoundSource       soundSource_shoot;
     77                OrxSound::SoundBuffer       soundBuffer_shoot;;
    7578               
    7679    std::list<MuzzleFlash*> gunFire;
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