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Ignore:
Timestamp:
Jun 17, 2007, 12:43:04 PM (17 years ago)
Author:
rennerc
Message:

less debug output

File:
1 edited

Legend:

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  • branches/presentation/src/world_entities/weapons/bsp_weapon.cc

    r10707 r10709  
    9898                if (bRate <= 0) {
    9999                        bRate += fireRate;
    100                         PRINTF(0)("BSPWEAPON SHOOT\n");
    101                         this->shoot();
     100                        this->shoot();
    102101                }
    103102                else {
     
    158157        aimingSystem->flushList();
    159158       
    160         PRINTF(0)("---------------------------------------groups: %d %d %d %d\n", this->getOMListNumber(), this->aimingSystem->getOMListNumber(), OM_GROUP_01, OM_GROUP_00);
    161 
    162         if ( target == NULL )
    163                 printf("NO TARGET\n");
    164         else
     159        if ( target != NULL )
    165160        {
    166161                if (!alwaysHits){
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