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Ignore:
Timestamp:
Oct 26, 2015, 4:07:58 PM (9 years ago)
Author:
meierman
Message:

HoverWall introduced

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/hoverHS15/src/modules/hover/Hover.cc

    r10664 r10708  
    3434//#include "orxonox/worldentities/pawns/SpaceShip.h"
    3535#include "Hover.h"
    36 //#include "HoverShip.h" // Necessary for getPlayer function. Do NOT include this in Header!
     36
     37#include "HoverWall.h"
    3738#include "core/CoreIncludes.h"
    3839
     
    4344    Hover::Hover(Context* context) : Gametype(context)
    4445    {
     46       
    4547        RegisterObject(Hover);
    46 
     48        new HoverWall(context);
    4749        //this->setHUDTemplate("HoverHUD");
    4850    }
     
    5254    void Hover::tick(float dt)
    5355    {
    54 
    5556        SUPER(Hover, tick, dt);
    5657    }
     
    6162    {
    6263
    63 
    6464        // Call start for the parent class.
    6565        Gametype::start();
     66
    6667    }
    6768
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