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Ignore:
Timestamp:
Oct 26, 2015, 4:03:57 PM (9 years ago)
Author:
holzerj
Message:

New engine effect

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/particleEffectsHS15/data/levels/templates/spaceshipEscort.oxt

    r10671 r10706  
    9494    </EffectContainer>
    9595    <EffectContainer condition="not idle">
    96       <FadingBillboard mainstate=activity active=false scale=0.09 position="12, -2, 13" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
    97       <FadingBillboard mainstate=activity active=false scale=0.09 position="-12, -2, 13" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
    9896    </EffectContainer>
    9997    <EffectContainer condition="normal or brake">
     
    102100    <EffectContainer condition="normal or boost">
    103101      <ParticleEmitter
    104         source="Orxonox/engineglow"
    105         position="0,0,0"
    106         lifetime=5.0 loop=1 startdelay=2.0
    107         scale=0.033
     102        source="Orxonox/engine"
     103        position="-12,-1.75,13"
     104        lifetime=5.0 loop=1 startdelay=0.0
     105        scale=0.3
    108106    />
    109       <Backlight mainstate=activity active=false scale=0.33 name=bltest position="-12, 0, 10" colour="0.2, 1.0, 0.65, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
     107        <ParticleEmitter
     108        source="Orxonox/engine"
     109        position="12,-1.75,13"
     110        lifetime=5.0 loop=1 startdelay=0.0
     111        scale=0.3
     112    />
     113     
    110114    </EffectContainer>
    111115    <EffectContainer condition="boost">
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