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Ignore:
Timestamp:
Jun 14, 2007, 3:50:14 PM (17 years ago)
Author:
retolu
Message:

adm working

File:
1 edited

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  • branches/adm/src/world_entities/npcs/adm_turret.h

    r10689 r10694  
    3737                   WorldEntity* sensor;
    3838                   WorldEntity* myTarget;
    39                    void fire();
    4039
    4140                   void addCannons(const TiXmlElement* root);
    4241                   void addSensor(const TiXmlElement* root);
     42                   void addWeapon(const TiXmlElement* root);
    4343
    4444                   void moveTowards( Vector targetDir, float dt );
     
    5353                   void setType( const std::string& type );
    5454                   
    55                    bool bFire;
    5655                   bool playerVisible;
    5756                   void updatePlayerVisible();
     
    6160
    6261#endif
     62
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