Changeset 10690 in orxonox.OLD for branches/adm/src/world_entities/weapons/bsp_weapon.h
- Timestamp:
- Jun 13, 2007, 7:54:24 PM (17 years ago)
- File:
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- 1 edited
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branches/adm/src/world_entities/weapons/bsp_weapon.h
r10689 r10690 9 9 #include "world_entity.h" 10 10 #include "aiming_system.h" 11 #include "effects/explosion.h" 11 12 12 13 class BspWeapon : public WorldEntity … … 36 37 bool alwaysHits; 37 38 void setAlwaysHits( bool r ){ this->alwaysHits = r; } 39 void addPoint(float x, float y, float z); 40 PNode* gunFire1; 41 PNode* gunFire2; 38 42 39 43 float bRate; 40 44 bool bFire; 45 int element; 46 47 Explosion gunFire; 41 48 42 49 AimingSystem* aimingSystem;
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