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Timestamp:
Oct 19, 2015, 5:15:17 PM (9 years ago)
Author:
gania
Message:

added setDesiredPositionOfSlaves() to FormationController, Vector3* desiredRelativePosition_ as a member var to FormationController, added a "stay in formation" functionality to tick of AIController. TODO change from moveToPosition to a Waypoint. Remark: create a WorldEntity object at certain position

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1 edited

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  • code/branches/AI_HS15/src/orxonox/controllers/FormationController.h

    r10670 r10673  
    7373      @brief If master, set the desired position of slaves (Vector2) for all the slaves.
    7474      */
    75       inline void setDesiredPositionOfSlaves();
    76      
     75      void setDesiredPositionOfSlaves();
     76
    7777      inline void setPassive(bool passive)
    7878           { this->passive_ = passive; }
     
    106106
    107107  protected:
     108      Vector3* desiredRelativePosition_;
    108109      bool formationFlight_;
    109110      bool passive_;
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