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Ignore:
Timestamp:
Jun 5, 2007, 5:52:48 PM (17 years ago)
Author:
nicolasc
Message:

some bugfix (or not?)

File:
1 edited

Legend:

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  • branches/vs-enhencements/src/world_entities/space_ships/space_ship.h

    r10670 r10671  
    156156    int         curWeaponSecondary; //!< current secondary weapon config
    157157
    158     bool                  bForward;                //!< up button pressed.
    159     bool                  bBackward;              //!< down button pressed.
     158    bool                  bForward;           //!< up button pressed.
     159    bool                  bBackward;          //!< down button pressed.
    160160    bool                  bLeft;              //!< left button pressed.
    161161    bool                  bRight;             //!< right button pressed.
     
    165165    bool                  bRollR;             //!< rolling button pressed (right)
    166166    bool                  bSecFire;           //!< second fire button pressed
     167
     168    bool                  bInit;              //!< set true, if MP have been loaded
    167169
    168170    /*
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