Changeset 10650 for code/trunk/src/orxonox/weaponsystem/WeaponMode.h
- Timestamp:
- Oct 12, 2015, 10:57:00 PM (9 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk/src/orxonox/weaponsystem/WeaponMode.h
r9667 r10650 41 41 namespace orxonox 42 42 { 43 /** 44 @brief 45 A WeaponMode defines how a Weapon is used. It specifies what kind of @ref orxonox::Projectile is created when you fire it, how much time it takes to reload, what sound you hear while shooting, how much damage the projectile deals to a target, ... 46 */ 43 47 class _OrxonoxExport WeaponMode : public BaseObject 44 48 {
Note: See TracChangeset
for help on using the changeset viewer.