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Ignore:
Timestamp:
Apr 29, 2007, 9:58:18 PM (17 years ago)
Author:
nicolasc
Message:

update "weapon points"
refined the RFCannon

Location:
branches/vs-enhencements/src/world_entities/weapons
Files:
3 edited

Legend:

Unmodified
Added
Removed
  • branches/vs-enhencements/src/world_entities/weapons/heavy_blaster.cc

    r10618 r10644  
    156156
    157157
    158 //   Animation3D* animB0Shoot = this->getAnimation(WS_SHOOTING0, this->objComp[0][0]);
    159 //   Animation3D* animB1Shoot = this->getAnimation(WS_SHOOTING1, this->objComp2);
    160 //   Animation3D* animB2Shoot = this->getAnimation(WS_SHOOTING2, this->objComp3);
    161 //   Animation3D* animT0Shoot = this->getAnimation(WS_SHOOTING3, this->objComp[0][1]);
    162 //   Animation3D* animT1Shoot = this->getAnimation(WS_SHOOTING4, this->objComp5);
    163 //   Animation3D* animT2Shoot = this->getAnimation(WS_SHOOTING5, this->objComp6);
    164 
    165 
    166 //   this->shootAnim[0][0]->setInfinity(ANIM_INF_CONSTANT);
    167 //   animB1Shoot->setInfinity(ANIM_INF_CONSTANT);
    168 //   animB2Shoot->setInfinity(ANIM_INF_CONSTANT);
    169 //   animT0Shoot->setInfinity(ANIM_INF_CONSTANT);
    170 //   animT1Shoot->setInfinity(ANIM_INF_CONSTANT);
    171 //   animT2Shoot->setInfinity(ANIM_INF_CONSTANT);
    172 
    173158  for (int i = 0; i < this->getBarrels(); i++){
    174159    this->shootAnim[i][0]->addKeyFrame(Vector(0.0, 0.0, 0.0), Quaternion(), 0.05, ANIM_LINEAR, ANIM_NULL);
     
    187172  animation3->setInfinity(ANIM_INF_CONSTANT);
    188173
    189 //   this->setEmissionPoint(3.8, 1.2, 0, 0);
    190 
    191174  animation2->addKeyFrame(Vector(0.0, -1.0, 0.0), Quaternion(), 0.3, ANIM_LINEAR, ANIM_NULL);
    192175  animation2->addKeyFrame(Vector(0.0, 0.0, 0.0), Quaternion(), 0.5, ANIM_LINEAR, ANIM_NULL);
     
    207190  pj->setParent(PNode::getNullParent());
    208191
    209 //   pj->setVelocity(this->getAbsDir().apply(Vector(1,0,0))*250 + VECTOR_RAND(5));
    210 //   pj->setVelocity(this->getAbsDir().apply(Vector(1,0,0))*130 + VECTOR_RAND(1));
    211192  pj->setVelocity(this->getAbsDir().apply(Vector(1,0,0))*130 + VECTOR_RAND(1));
    212193
    213194  pj->setAbsCoor(this->emissionPoint[this->activeBarrel]->getAbsCoor());
    214 //   pj->setAbsCoor(this->getEmissionPoint(0));
    215195  pj->setAbsDir(this->getAbsDir());
    216 //   pj->toList(OM_GROUP_01_PROJ);
    217196  pj->activate();
    218197
  • branches/vs-enhencements/src/world_entities/weapons/light_blaster.cc

    r10618 r10644  
    5353{
    5454
    55   for (int i = 0; i < this->getBarrels(); i++)
    56   {
    57    //delete [] this->shootAnim[i];
    58    delete [] this->objComp[i];
    59   }
    60   delete [] this->emissionPoint;
    61    //delete [] this->shootAnim;
    62    delete [] this->objComp;
     55//   for (int i = 0; i < this->getBarrels(); i++)
     56//   {
     57//    //delete [] this->shootAnim[i];
     58//    delete [] this->objComp[i];
     59//   }
     60//   delete [] this->emissionPoint;
     61//    //delete [] this->shootAnim;
     62//    delete [] this->objComp;
    6363
    6464}
  • branches/vs-enhencements/src/world_entities/weapons/rf_cannon.cc

    r10641 r10644  
    5252RFCannon::~RFCannon()
    5353{
    54   for (int i = 0; i < this->getBarrels(); i++)
    55     delete [] this->objComp[i];
     54//   for (int i = 0; i < this->getBarrels(); i++)
     55//     delete [] this->objComp[i];
    5656
    57   delete [] this->emissionPoint;
    58   delete [] this->objComp;
     57//   delete [] this->emissionPoint;
     58//   delete [] this->objComp;
    5959}
    6060
     
    132132    pj->setParent(PNode::getNullParent());
    133133
    134     pj->setVelocity(this->getAbsDir().apply(Vector(0,1,0))*190);
     134    pj->setVelocity(this->getAbsDir().apply(Vector(1,0,0))*190);
    135135
    136136    pj->setAbsCoor(this->emissionPoint[this->activeBarrel]->getAbsCoor());
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