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Changeset 10618 in orxonox.OLD for trunk/src/world_entities/Makefile.am


Ignore:
Timestamp:
Apr 4, 2007, 12:13:53 PM (17 years ago)
Author:
bknecht
Message:

merged cleanup into trunk (only improvements)

Location:
trunk
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • trunk

    • Property svn:ignore
      •  

        old new  
        1616OrxonoxPlayability.kdevses
        1717OrxonoxPlayability.kdevelop.pcs
         18orxonox.backtrace
         19orxonox.kdevses
         20orxonox.kdevelop.pcs
  • trunk/src/world_entities/Makefile.am

    r10437 r10618  
    77## THESE ARE THE BASE CLASSES OF ALL WORLD_ENTITIES
    88libORXwe_a_SOURCES = world_entity.cc \
    9                      cameraman.cc \
     9                     tools/cameraman.cc \
    1010                     playable.cc\
    1111                     player.cc \
     
    1818                     projectiles/projectile.cc \
    1919                     extendable.cc\
    20                      power_ups/power_up.cc \
    21                      power_ups/param_power_up.cc \
    22                      power_ups/weapon_power_up.cc\
    23                      spawning_point.cc\
     20                     items/power_ups/power_up.cc \
     21                     items/power_ups/param_power_up.cc \
     22                     items/power_ups/weapon_power_up.cc\
     23                     tools/spawning_point.cc\
    2424                     effects/explosion.cc\
    2525                     effects/billboard.cc\
     
    3131
    3232noinst_HEADERS = world_entity.h\
    33                  cameraman.h\
     33                 tools/cameraman.h\
    3434                 extendable.h\
    3535                 playable.h \
     
    4242                 weapons/ammo_container.h\
    4343                 projectiles/projectile.h \
    44                  power_ups/power_up.h\
    45                  power_ups/param_power_up.h\
    46                  power_ups/weapon_power_up.h \
    47                  spawning_point.h\
     44                 items/power_ups/power_up.h\
     45                 items/power_ups/param_power_up.h\
     46                 items/power_ups/weapon_power_up.h \
     47                 tools/spawning_point.h\
    4848                 effects/explosion.h\
    4949                 effects/billboard.h\
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