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Ignore:
Timestamp:
Oct 4, 2015, 12:13:42 PM (9 years ago)
Author:
landauf
Message:

merged branch multiplayerFS15

Location:
code/branches/presentationFS15merge
Files:
2 edited

Legend:

Unmodified
Added
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  • code/branches/presentationFS15merge

  • code/branches/presentationFS15merge/src/libraries/network/MasterServerProtocol.h

    r8351 r10612  
    3737/* Client token (shows that the party sending data is a client */
    3838#define MSPROTO_CLIENT "CL"
    39 #define MSPROTO_CLIENT_LEN 2 
     39#define MSPROTO_CLIENT_LEN 2
    4040
    4141/* Request: Serverlist (requiest made from client to master server */
    4242#define MSPROTO_REQ_LIST "REQ:LIST"
    4343#define MSPROTO_REQ_LIST_LEN 8
    44 
    45 
    4644
    4745
     
    6765/* ping request from server */
    6866#define MSPROTO_PING_GAMESERVER "PING"
    69 #define MSPROTO_PING_GAMESERVER_LEN 4 
     67#define MSPROTO_PING_GAMESERVER_LEN 4
    7068
    7169/* server disconnect */
     
    7573/* ping reply */
    7674#define MSPROTO_ACK "ACK"
    77 #define MSPROTO_ACK_LEN 3 
     75#define MSPROTO_ACK_LEN 3
    7876
     77/* server name */
     78#define MSPROTO_SET_NAME "NAM"
     79#define MSPROTO_SET_NAME_LEN 3
    7980
     81/* server number of clients */
     82#define MSPROTO_SET_CLIENTS "CLI"
     83#define MSPROTO_SET_CLIENTS_LEN 3
     84
     85#define SERVER_NAME_MAXLEN 7
    8086
    8187/* default master server port */
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