- Timestamp:
- Oct 2, 2015, 11:03:31 PM (10 years ago)
- Location:
- code/branches/towerdefenseFabien/src/modules/weapons/weaponmodes
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/towerdefenseFabien/src/modules/weapons/weaponmodes/IceGun.cc
r10606 r10608 51 51 RegisterObject(IceGun); 52 52 53 // Default values 53 54 this->reloadTime_ = 1.0f; 54 55 this->damage_ = 0.0f; 55 56 this->speed_ = 750.0f; 56 57 57 58 58 this->setFreezeTime(3.0); -
code/branches/towerdefenseFabien/src/modules/weapons/weaponmodes/IceGun.h
r10606 r10608 43 43 /** 44 44 @brief 45 A slow ball of lightning.45 A Gun that fires ice arrows that slow down any SpaceShip object that gets hit. 46 46 @author 47 47 Fabien Vultier … … 56 56 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); 57 57 virtual void fire(); 58 59 58 60 59 inline void setFreezeTime(float freezeTime)
Note: See TracChangeset
for help on using the changeset viewer.










