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Ignore:
Timestamp:
Feb 24, 2007, 12:25:48 PM (18 years ago)
Author:
bottac
Message:

1st part of the collision bug fix.

BTW, if shouldn't have amarok (what a pity), try to
suspend/'wake up' orxonox (CTRL-Z / fg). ;-)

File:
1 edited

Legend:

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  • branches/cleanup/src/lib/collision_reaction/cr_engine.h

    r10013 r10599  
    6262      CR_COLLISION_TYPE_AXIS_Z,            //!< collision on z axis
    6363      CR_COLLISION_TYPE_AXIS_Z_NEG,        //!< collision on negative z axis
     64      CR_COLLISION_TYPE_WAY,               //!< collision on the way from last to current position
    6465      CR_COLLISION_TYPE_OBB,               //!< object aligned bounding box collide
    6566
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