- Timestamp:
- Sep 27, 2015, 12:32:52 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/clangenb/src/modules/weapons/weaponmodes/FusionFire.cc
r10494 r10596 67 67 { 68 68 BillboardProjectile* projectile = new BillboardProjectile(this->getContext()); 69 70 69 70 this->computeMuzzleParameters(this->getWeapon()->getWeaponPack()->getWeaponSystem()->getPawn()->getAimPosition()); 71 71 projectile->setOrientation(this->getMuzzleOrientation()); 72 72 projectile->setPosition(this->getMuzzlePosition());
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