- Timestamp:
- Sep 25, 2015, 1:56:51 PM (9 years ago)
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- 1 edited
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code/branches/towerdefenseFabien/src/modules/weapons/weaponmodes/SplitGun.h
r10592 r10594 21 21 * 22 22 * Author: 23 * Joel Smely23 * Fabien Vultier 24 24 * Co-authors: 25 25 * ... … … 45 45 A slow ball of lightning. 46 46 @author 47 Joel Smely47 Fabien Vultier 48 48 @ingroup WeaponsWeaponModes 49 49 */ … … 75 75 76 76 private: 77 float speed_; // !<The speed of the fired projectile.78 int numberOfSplits_; 79 int numberOfChilds_; 80 float splitTime_; 81 float spread_; 77 float speed_; //The speed of the fired projectile. 78 int numberOfSplits_; //The number of times the projectile will split into child projectiles 79 int numberOfChilds_; //The number of child projectiles that are created if the projectile splits 80 float splitTime_; //The time between creation of the projectile and the split of the projectile 81 float spread_; //Low spread means that the child projectiles are concentrated in a small area 82 82 }; 83 83 }
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