- Timestamp:
- Aug 29, 2015, 6:18:30 PM (9 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/core7/src/orxonox/gametypes/Dynamicmatch.h
r9676 r10557 77 77 virtual void rewardPig(); 78 78 void grantPigBoost(SpaceShip* spaceship); // Grant the piggy a boost. 79 void resetSpeedFactor( WeakPtr<SpaceShip>* ptr);79 void resetSpeedFactor(SpaceShip* spaceship); 80 80 void tick (float dt);// used to end the game 81 81 SpawnPoint* getBestSpawnPoint(PlayerInfo* player) const;
Note: See TracChangeset
for help on using the changeset viewer.