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Ignore:
Timestamp:
Jan 31, 2007, 5:39:05 AM (17 years ago)
Author:
marcscha
Message:

pirate explosion fix

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/world_entities/projectiles/swarm_projectile.cc

    r10539 r10545  
    224224  this->curDir = this->velocity;
    225225
    226   if( this->target != NULL && (this->getAbsCoor() - this->target->getAbsCoor()).len() < 3)   // FIXME  Temp fake workaround for collision :)
     226  if( this->target != NULL && (this->getAbsCoor() - this->target->getAbsCoor()).len() < 3)   // HACK  Temp fake workaround for collision :)
    227227  {
    228228    dynamic_cast<WorldEntity*>(target)->destroy(this); //hit(this->getDamage(), this);
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