Changeset 10539 in orxonox.OLD for trunk/src/world_entities/weapons/swarm_launcher.cc
- Timestamp:
- Jan 31, 2007, 4:27:32 AM (17 years ago)
- File:
-
- 1 edited
Legend:
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trunk/src/world_entities/weapons/swarm_launcher.cc
r10533 r10539 22 22 23 23 #include "model.h" 24 #include "world_entities/npcs/npc.h" 24 25 25 26 #include "state.h" … … 157 158 PRINTF(0)("fire\n"); 158 159 Projectile* pj = NULL; 159 for( ObjectList< Playable>::const_iterator eIterator = Playable::objectList().begin(); eIterator !=Playable::objectList().end(); eIterator++)160 for( ObjectList<NPC>::const_iterator eIterator = NPC::objectList().begin(); eIterator !=NPC::objectList().end(); eIterator++) 160 161 { 161 if( ((*eIterator)->getOMListNumber() != (this->getOMListNumber() -1)) && ((*eIterator)->getClassCName() != "Weapon") && ((*eIterator)->getClassCName() != "Projectile") && ((*eIterator)->getAbsCoor() - this->getAbsCoor()).len() <= 300)162 if( ((*eIterator)->getOMListNumber() != (this->getOMListNumber())) && ((*eIterator)->getClassCName() != "Weapon") && ((*eIterator)->getClassCName() != "Projectile") && ((*eIterator)->getAbsCoor() - this->getAbsCoor()).len() <= 300) 162 163 { 163 164 pj = this->getProjectile(); … … 172 173 pj->setAbsDir(this->getAbsDir()); 173 174 dynamic_cast<SwarmProjectile*>(pj)->setTarget( (PNode*)(*eIterator) ); 174 //pj->toList(OM_GROUP_01_PROJ);175 175 pj->activate(); 176 176 }
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