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Ignore:
Timestamp:
Jan 31, 2007, 4:27:32 AM (17 years ago)
Author:
marcscha
Message:

Fixes for weapon systems

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/world_entities/weapons/acid_launcher.cc

    r10516 r10539  
    124124void AcidLauncher::tick(float dt)
    125125{
     126  if (!Weapon::tickW(dt))
     127    return;
    126128  if (this->energyWidget != NULL && !this->isEnergyWidgetInitialized)
    127129  {
     
    130132  }
    131133
    132   if (!Weapon::tickW(dt))
    133     return;
     134
    134135  /*
    135136  Quaternion quat;
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