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Ignore:
Timestamp:
Jan 30, 2007, 7:39:47 PM (18 years ago)
Author:
snellen
Message:

corrected typo in worldentity → setVisibiliy to setVisibility

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/world_entities/projectiles/spike_ball.cc

    r10505 r10511  
    6060  this->halo->setSize(2, 2);
    6161  this->halo->setTexture("hbolt_halo.png");
    62   this->halo->setVisibiliy(false);
     62  this->halo->setVisibility(false);
    6363
    6464  this->setFragments(26);
     
    9595void SpikeBall::activate()
    9696{
    97   this->halo->setVisibiliy(true);
     97  this->halo->setVisibility(true);
    9898  if (unlikely(SpikeBall::explosionParticles == NULL))
    9999  {
     
    142142void SpikeBall::deactivate()
    143143{
    144   this->halo->setVisibiliy(false);
     144  this->halo->setVisibility(false);
    145145  assert (SpikeBall::explosionParticles != NULL);
    146146  //SpikeBall::explosionParticles->removeEmitter(this->emitter);
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