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Ignore:
Timestamp:
Jan 30, 2007, 5:26:27 PM (17 years ago)
Author:
muellmic
Message:

fixed bug that let disappear the secondWeaponManager after changing the weaponconfig

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/playability/src/world_entities/player.cc

    r10368 r10506  
    100100  //this->_hud.updateWeaponManager();
    101101
    102   if (dynamic_cast<SpaceShip*>(this->playable) != 0)
    103       this->_hud.setWeaponManager(&this->playable->getWeaponManager(), &dynamic_cast<SpaceShip*>(this->playable)->getWeaponManagerSecondary());
    104     else
    105       this->_hud.setWeaponManager(&this->playable->getWeaponManager());
     102  if (dynamic_cast<SpaceShip*>(this->playable) != NULL)
     103    this->_hud.setWeaponManager(&this->playable->getWeaponManager(), &dynamic_cast<SpaceShip*>(this->playable)->getWeaponManagerSecondary());
     104  else
     105    this->_hud.setWeaponManager(&this->playable->getWeaponManager());
    106106}
    107107
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