Changeset 10504 for code/branches/presentationFS15/src/modules/weapons/projectiles/GravityBombField.cc
- Timestamp:
- May 28, 2015, 10:41:23 AM (10 years ago)
- File:
-
- 1 edited
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code/branches/presentationFS15/src/modules/weapons/projectiles/GravityBombField.cc
r10486 r10504 16 16 const float GravityBombField::FORCE_FIELD_LIFETIME = 15; 17 17 const float GravityBombField::FORCE_SPHERE_START_RADIUS = 250; 18 const float GravityBombField::FORCE_SPHERE_START_STRENGTH = - 500;18 const float GravityBombField::FORCE_SPHERE_START_STRENGTH = -700; 19 19 const float GravityBombField::PEAK_EXPLOSION_FORCE = 5e4; 20 20 const float GravityBombField::FORCE_FIELD_EXPLOSION_DAMMAGE = 100; … … 40 40 41 41 //Make the Field visible on Radar and minimap. 42 this->setRadarObjectColour(ColourValue( 0.2, 0.2, 1.0,1)); // Blue42 this->setRadarObjectColour(ColourValue(1.0, 0.0, 0.2,1)); // Red 43 43 this->setRadarObjectShape(RadarViewable::Dot); 44 this->setRadarObjectScale( 0.5f);44 this->setRadarObjectScale(1.0f); 45 45 46 46
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