- Timestamp:
- May 27, 2015, 10:45:56 AM (9 years ago)
- File:
-
- 1 edited
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code/branches/presentationFS15/src/libraries/network/Server.h
r8858 r10497 67 67 virtual void printRTT(); 68 68 float getPacketLoss(unsigned int clientID); 69 int getClientCount() { return this->clientIDs_.size();} 70 std::string getServerName() { return this->serverName_;} 71 69 72 protected: 70 73 void updateGamestate(); … … 89 92 std::deque<packet::Packet*> packetQueue_; 90 93 std::vector<uint32_t> clientIDs_; 94 std::string serverName_; 91 95 }; 92 96
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