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Ignore:
Timestamp:
Jan 28, 2007, 9:26:08 PM (17 years ago)
Author:
patrick
Message:

some texture attributes, camera target fix

File:
1 edited

Legend:

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  • trunk/src/lib/graphics/importer/texture_data.h

    r9869 r10460  
    1111#include "glincl.h"
    1212#include "count_pointer.h"
     13#include "sdlincl.h"
     14
    1315
    1416/* Forward Declaration */
     
    3840    bool setAlpha(bool hasAlpha) { this->bAlpha = hasAlpha; return this->bAlpha; };
    3941    bool setTexture(GLuint texture);
     42    float getHeight() { return this->height;}
     43    float getWidth() { return this->width; }
    4044
    4145  private:
     46    float            height;             //!< height of tex
     47    float            width;              //!< width of tex
    4248    GLuint           texture;            //!< The Texture-ID of opengl from this Texture.
    4349    bool             bAlpha;             //!< if the texture has an alpha channel.
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