Changeset 10443 for code/branches/cpp11/src/modules/invader/InvaderShip.h
- Timestamp:
- May 17, 2015, 9:45:02 PM (9 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/cpp11/src/modules/invader/InvaderShip.h
r9943 r10443 37 37 #include "invader/InvaderPrereqs.h" 38 38 39 #include "weapons/WeaponsPrereqs.h" 39 40 #include "worldentities/pawns/SpaceShip.h" 40 #include "graphics/Camera.h"41 #include "weapons/projectiles/Projectile.h"42 41 43 42 namespace orxonox … … 61 60 virtual void rotatePitch(const Vector2& value){}; 62 61 //return to main menu if game has ended. 63 virtual void rotateRoll(const Vector2& value) {if (getGame()) if (getGame()->bEndGame) getGame()->end();};62 virtual void rotateRoll(const Vector2& value); 64 63 65 64 virtual void updateLevel();
Note: See TracChangeset
for help on using the changeset viewer.