Changeset 10437 for code/trunk/src/orxonox/worldentities/StaticEntity.h
- Timestamp:
- May 8, 2015, 12:17:03 AM (9 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk/src/orxonox/worldentities/StaticEntity.h
r9667 r10437 36 36 namespace orxonox 37 37 { 38 /** 39 @brief 40 The StaticEntity is the simplest derivative of the @ref orxonox::WorldEntity class. This means all StaticEntity instances also have 41 a position in space, a mass, a scale, a frication, ... because every StaticEntity is a WorldEntity. You can attach StaticEntities to eachother ike @ref orxonox::WorldEntity WorldEntities. 42 43 In contrast to the MobileEntity the StaticEntity cannot move with respect to the parent to which it is attached. That's why 44 it is called StaticEntity. It will keep the same position (always with respect to its parent) forever unless you call the 45 function @see setPosition to changee it. 46 */ 47 38 48 class _OrxonoxExport StaticEntity : public WorldEntity 39 49 {
Note: See TracChangeset
for help on using the changeset viewer.