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Ignore:
Timestamp:
May 7, 2015, 5:21:45 PM (10 years ago)
Author:
frovelli
Message:

Implemented playercount in multiplayer lobby

File:
1 edited

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  • code/branches/multiplayerFS15/src/libraries/network/WANDiscovery.h

    r10427 r10434  
    8787      std::string getServerListItemRTT( unsigned int index ); // tolua_export
    8888
     89      /** \param index Index to get the RTT of
     90       * \return The number of players on the server
     91       *
     92       * Get the number of players on the server
     93       */
     94      std::string getServerListItemPlayerNumber( unsigned int index ); // tolua_export
     95
    8996      /* todo: might make this private and use getter/setter methods
    9097       * at some later time.
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