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Ignore:
Timestamp:
May 7, 2015, 5:21:45 PM (9 years ago)
Author:
frovelli
Message:

Implemented playercount in multiplayer lobby

File:
1 edited

Legend:

Unmodified
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  • code/branches/multiplayerFS15/src/libraries/network/LANDiscovery.h

    r10334 r10434  
    5353      std::string getServerListItemIP( unsigned int index ); // tolua_export
    5454      std::string getServerListItemRTT( unsigned int index ); // tolua_export
     55      std::string getServerListItemPlayerNumber( unsigned int index ); // tolua_export
    5556      static LANDiscovery& getInstance(){ return Singleton<LANDiscovery>::getInstance(); } // tolua_export
    5657
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