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Ignore:
Timestamp:
May 7, 2015, 4:35:21 PM (9 years ago)
Author:
erbj
Message:

added functionality: Waves with different combinations of spaceships, eggs and ufos ; added different tower templates and progressing pricing for the towers; also 5 tower to upgrade instead of 3

File:
1 edited

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  • code/branches/towerdefenseFS15/src/modules/towerdefense/TowerDefense.h

    r10408 r10430  
    7373        void buyTower(int cost){ credit_ -= cost;}
    7474        void addCredit(int credit) { credit_+=credit; }
    75         void nextwave(){ TowerDefenseEnemyvector.clear(); waves_++; time=0;}
     75        void nextwave();
    7676        int reduceLifes(int NumberofLifes){ return lifes_-=NumberofLifes; }
    7777        TowerDefenseSelecter* selecter;
     78        int spaceships;
     79        int eggs;
     80        int ufos;
     81        int randomships;
     82        int maxspaceships = 30;
     83
    7884
    7985        //virtual void pawnKilled(Pawn* victim, Pawn* killer = 0);
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