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Changeset 10420 in orxonox.OLD for trunk/src/world_entities/projectiles


Ignore:
Timestamp:
Jan 27, 2007, 11:38:50 PM (17 years ago)
Author:
patrick
Message:

maps ⇒ textures

Location:
trunk/src/world_entities/projectiles
Files:
3 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/world_entities/projectiles/acid_splash.cc

    r10368 r10420  
    6060  switch (rnd){
    6161    case 0:
    62       this->grid->setTexture( "maps/acid2.png");
     62      this->grid->setTexture( "textures/acid2.png");
    6363      break;
    6464    case 1:
    65       this->grid->setTexture( "maps/acid3.png");
     65      this->grid->setTexture( "textures/acid3.png");
    6666      break;
    6767    case 2:
    68       this->grid->setTexture( "maps/blub.png");
     68      this->grid->setTexture( "textures/blub.png");
    6969      break;
    7070    default:
    71       this->grid->setTexture( "maps/acid2.png");
     71      this->grid->setTexture( "textures/acid2.png");
    7272  }
    7373//   if (rand()/2 == 0) //!<Randomized Textrures
    74 //     this->grid->setTexture( "maps/acid3.png");
     74//     this->grid->setTexture( "textures/acid3.png");
    7575//   else
    76 //     this->grid->setTexture( "maps/blub.png");
     76//     this->grid->setTexture( "textures/blub.png");
    7777
    7878  this->grid->toList(OM_ENVIRON);
  • trunk/src/world_entities/projectiles/mbolt.cc

    r10368 r10420  
    7979  this->trail = new Trail(6, 4, .1, this);
    8080  //this->trail->setParent( this);
    81   this->trail->setTexture( "maps/laser.png");
     81  this->trail->setTexture( "textures/laser.png");
    8282  this->trail->setAbsCoor(this->getAbsCoor() - Vector(.7,0,0));
    8383
  • trunk/src/world_entities/projectiles/swarm_projectile.cc

    r10415 r10420  
    6161  this->trail = new Trail(2.5,4,.2, this);
    6262  //this->trail->setParent( this);
    63   this->trail->setTexture( "maps/laser.png");
     63  this->trail->setTexture( "textures/laser.png");
    6464
    6565
     
    9696    SwarmProjectile::explosionParticles = new SpriteParticles(200);
    9797    SwarmProjectile::explosionParticles->setName("SwarmProjectileExplosionParticles");
    98     SwarmProjectile::explosionParticles->setMaterialTexture("maps/radial-trans-noise.png");
     98    SwarmProjectile::explosionParticles->setMaterialTexture("textures/radial-trans-noise.png");
    9999    SwarmProjectile::explosionParticles->setLifeSpan(.5, .3);
    100100    SwarmProjectile::explosionParticles->setRadius(0.0, 10);
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