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Ignore:
Timestamp:
Jan 27, 2007, 10:43:17 PM (17 years ago)
Author:
patrick
Message:

changed the path names to reflect the new data repos

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/world_entities/weapons/spike_launcher.cc

    r10368 r10415  
    110110  this->getProjectileFactory()->prepare(this->spikes);  //we don't need more...
    111111
    112 //   this->setActionSound(WA_SHOOT, "sound/explosions/explosion_1.wav");
    113 //   this->setActionSound(WA_ACTIVATE, "sound/vocals/missiles.wav");
    114 //   this->setActionSound(WA_RELOAD, "sound/vocals/reload.wav");
     112//   this->setActionSound(WA_SHOOT, "sounds/explosions/explosion_1.wav");
     113//   this->setActionSound(WA_ACTIVATE, "sounds/vocals/missiles.wav");
     114//   this->setActionSound(WA_RELOAD, "sounds/vocals/reload.wav");
    115115
    116116}
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