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Ignore:
Timestamp:
Apr 30, 2015, 4:47:36 PM (9 years ago)
Author:
meggiman
Message:

Started implementing Particle effect. Force Field explodes at end of life.

File:
1 edited

Legend:

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  • code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBombField.h

    r10341 r10409  
    1616#include "core/CoreIncludes.h"
    1717#include "GravityBomb.h"
     18#include "graphics/ParticleSpawner.h"
     19
    1820
    1921namespace orxonox {
    20 class GravityBombField: public ForceField {
     22class GravityBombField: public ForceField, public RadarViewable {
    2123public:
    2224        GravityBombField(Context* context);
     
    3234        float forceStrength_;
    3335        float lifetime_;
     36        bool fieldExploded_;
     37        ParticleEmitter * particleSphere_;
    3438
    3539};
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