- Timestamp:
- Apr 26, 2015, 12:29:30 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/towerdefenseFS15/src/modules/towerdefense/TowerDefense.cc
r10388 r10397 109 109 }*/ 110 110 111 this->Selecter = new TowerDefenseSelecter(context);111 selecter = NULL; 112 112 113 113 … … 149 149 150 150 // Waypoints: [1,3] [10,3] [10,11] [13,11] -> add the points to a matrix so the player cant place towers on the path 151 for (int i=0; i < 16 ; i++){ 152 for (int j = 0; j< 16 ; j++){ 151 for (int i=0; i < 16 ; i++) 152 { 153 for (int j = 0; j< 16 ; j++) 154 { 153 155 towerModelMatrix[i][j] = NULL; 154 156 towerTurretMatrix[i][j] = NULL; 155 157 } 156 158 } 159 160 selecter = new TowerDefenseSelecter(this->center_->getContext()); 157 161 158 162 Model* dummyModel = new Model(this->center_->getContext());
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