Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Apr 16, 2015, 4:43:55 PM (9 years ago)
Author:
meggiman
Message:

Alle Klassen implementiert um die Waffe abzufeuern. Noch sehr fehlerhaft.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/weaponFS15/data/levels/emptyLevel.oxw

    r9415 r10369  
    1313
    1414<?lua
    15   include("templates/spaceshipAssff2.oxt")
     15  include("templates/spaceshipAssff.oxt")
    1616  include("templates/spaceshipPirate.oxt")
    1717  include("templates/spaceshipEscort.oxt")
     
    3030
    3131    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
    32     <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
     32    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
    3333   
    3434  </Scene>
Note: See TracChangeset for help on using the changeset viewer.