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Ignore:
Timestamp:
Jan 25, 2007, 3:05:01 AM (17 years ago)
Author:
patrick
Message:

merged playability. but got strange bug

Location:
branches/playability.new
Files:
2 edited

Legend:

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  • branches/playability.new

    • Property svn:ignore
      •  

        old new  
        1010autom4te.cache
        1111aclocal.m4
         12tags
         13test.bmp
         14config.sub
         15config.guess
         16OrxonoxPlayability.kdevses
         17OrxonoxPlayability.kdevelop.pcs
  • branches/playability.new/src/world_entities/particles/particle_emitter.h

    r9869 r10362  
    3636  void start();
    3737  void stop();
    38   void tick(float dt);
     38  virtual void tick(float dt);
    3939
    4040  void setSystem(ParticleSystem* system);
     
    7474  float           momentumRandom;    //!< The random variation of the Momentum.
    7575
    76 private:
     76//private:
    7777  ParticleSystem* system;            //!< The ParticleSystem this Emitter Emits into.
    7878  float           saveTime;          //!< The time that was missing by the last Tick (otherwise there would be no emission when framefate is too big).
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