Changeset 10362 in orxonox.OLD for branches/playability.new/src/world_entities/Makefile.am
- Timestamp:
- Jan 25, 2007, 3:05:01 AM (17 years ago)
- Location:
- branches/playability.new
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
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branches/playability.new
- Property svn:ignore
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old new 10 10 autom4te.cache 11 11 aclocal.m4 12 tags 13 test.bmp 14 config.sub 15 config.guess 16 OrxonoxPlayability.kdevses 17 OrxonoxPlayability.kdevelop.pcs
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- Property svn:ignore
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branches/playability.new/src/world_entities/Makefile.am
r9869 r10362 6 6 7 7 ## THESE ARE THE BASE CLASSES OF ALL WORLD_ENTITIES 8 libORXwe_a_SOURCES = \ 9 world_entity.cc \ 10 \ 11 camera.cc \ 12 playable.cc \ 13 player.cc \ 14 \ 15 npcs/npc.cc \ 16 \ 17 weapons/weapon_manager.cc \ 18 weapons/crosshair.cc \ 19 weapons/weapon.cc \ 20 weapons/ammo_container.cc \ 21 projectiles/projectile.cc \ 22 \ 23 extendable.cc \ 24 power_ups/power_up.cc \ 25 power_ups/param_power_up.cc \ 26 power_ups/weapon_power_up.cc \ 27 \ 28 spawning_point.cc \ 29 \ 30 \ 31 effects/explosion.cc \ 32 effects/billboard.cc \ 33 \ 34 \ 35 elements/glgui_energywidget.cc 8 libORXwe_a_SOURCES = world_entity.cc\ 9 camera.cc\ 10 playable.cc\ 11 player.cc \ 12 npcs/npc.cc\ 13 weapons/weapon_manager.cc\ 14 weapons/crosshair.cc \ 15 weapons/weapon.cc\ 16 weapons/ammo_container.cc\ 17 projectiles/projectile.cc \ 18 extendable.cc\ 19 power_ups/power_up.cc\ 20 power_ups/param_power_up.cc \ 21 power_ups/weapon_power_up.cc\ 22 spawning_point.cc\ 23 effects/explosion.cc\ 24 effects/billboard.cc\ 25 effects/wobblegrid.cc\ 26 effects/trail.cc\ 27 elements/glgui_energywidget.cc\ 28 elements/glgui_energywidgetvertical.cc 36 29 37 30 38 noinst_HEADERS = \ 39 world_entity.h \ 40 \ 41 camera.h \ 42 extendable.h \ 43 playable.h \ 44 player.h \ 45 \ 46 npcs/npc.h \ 47 \ 48 weapons/weapon_manager.h \ 49 weapons/crosshair.h \ 50 weapons/weapon.h \ 51 weapons/ammo_container.h \ 52 projectiles/projectile.h \ 53 \ 54 power_ups/power_up.h \ 55 power_ups/param_power_up.h \ 56 power_ups/weapon_power_up.h \ 57 \ 58 spawning_point.h \ 59 \ 60 \ 61 effects/explosion.h \ 62 effects/billboard.h \ 63 \ 64 \ 65 \ 66 elements/glgui_energywidget.h \ 67 \ 68 \ 69 $(WorldEntities_HEADERS_) 31 noinst_HEADERS = world_entity.h \ 32 camera.h \ 33 extendable.h \ 34 playable.h \ 35 player.h \ 36 npcs/npc.h \ 37 weapons/weapon_manager.h \ 38 weapons/crosshair.h \ 39 weapons/weapon.h \ 40 weapons/ammo_container.h \ 41 projectiles/projectile.h \ 42 power_ups/power_up.h \ 43 power_ups/param_power_up.h \ 44 power_ups/weapon_power_up.h \ 45 spawning_point.h \ 46 effects/explosion.h \ 47 effects/billboard.h \ 48 effects/trail.h\ 49 effects/wobblegrid.h\ 50 elements/glgui_energywidget.h\ 51 elements/glgui_energywidgetvertical.h 70 52 71 53
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