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Ignore:
Timestamp:
Apr 2, 2015, 3:57:34 PM (10 years ago)
Author:
erbj
Message:

Tower upgrade now implemented and towers are now saved in the towerTurretMatrix and the Models in the towerModelMatrix

File:
1 edited

Legend:

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  • code/branches/towerdefenseFS15/src/modules/towerdefense/TowerDefense.h

    r10258 r10340  
    5353
    5454        std::vector<orxonox::WeakPtr<TowerDefenseEnemy> > TowerDefenseEnemyvector;
    55         bool towermatrix[16][16];
     55        Model* towerModelMatrix[16][16];
     56        TowerDefenseTower* towerTurretMatrix[16][16];
    5657        void addTowerDefenseEnemy(std::vector<TDCoordinate*> path, int templatenr);
    5758        virtual void start(); //<! The function is called when the gametype starts
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