- Timestamp:
- Apr 2, 2015, 3:57:34 PM (10 years ago)
- File:
-
- 1 edited
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code/branches/towerdefenseFS15/src/modules/towerdefense/TowerDefense.h
r10258 r10340 53 53 54 54 std::vector<orxonox::WeakPtr<TowerDefenseEnemy> > TowerDefenseEnemyvector; 55 bool towermatrix[16][16]; 55 Model* towerModelMatrix[16][16]; 56 TowerDefenseTower* towerTurretMatrix[16][16]; 56 57 void addTowerDefenseEnemy(std::vector<TDCoordinate*> path, int templatenr); 57 58 virtual void start(); //<! The function is called when the gametype starts
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