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Timestamp:
Jan 24, 2007, 11:30:09 AM (17 years ago)
Author:
stefalie
Message:
 
File:
1 edited

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  • branches/blink/src/world_entities/effects/blink.h

    r10253 r10325  
    77
    88#include "world_entity.h"
     9#include "color.h"
    910
    1011class Material;
     
    2324    void setPosition(float x, float y, float z) { this->position = Vector(x, y, z); }
    2425    void setSize(float s) { this->size = s; }
     26    void setOmega(float w) { this->omega = w; }
     27    void setColor(float r, float g, float b) { this->color = Vector(r, g, b); }
    2528    //void setTexture(const std::string& textureFile);
    2629
     
    3134    Material*         material;
    3235    Vector            position;
     36    Vector            color;
     37    float             angle;
     38    float             omega;
     39    float             blinkStr;
    3340    float             size;             //! only one float caus' its quadratical
    3441};
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