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Ignore:
Timestamp:
Apr 12, 2008, 4:08:29 PM (16 years ago)
Author:
rgrieder
Message:
  • singletonized GraphicsEngine —> Orxonox.h has to included only twice —> better compile performance —> Everything graphic related can now be accessed with GraphicsEngine::getSingleton()
  • asylumized Fighter (SpaceShip with weapon system integrated)
  • removed weapon system from build
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/orxonox/CMakeLists.txt

    r1024 r1032  
    1313  objects/Camera.cc
    1414  objects/Explosion.cc
    15   objects/Fighter.cc
     15#  objects/Fighter.cc
    1616  objects/Model.cc
    1717  objects/NPC.cc
     
    2424#  objects/test3.cc
    2525  objects/WorldEntity.cc
    26   objects/weapon/AmmunitionDump.cc
    27   objects/weapon/BarrelGun.cc
    28   objects/weapon/BaseWeapon.cc
    29   objects/weapon/Bullet.cc
    30   objects/weapon/BulletManager.cc
    31   objects/weapon/WeaponStation.cc
     26#  objects/weapon/AmmunitionDump.cc
     27#  objects/weapon/BarrelGun.cc
     28#  objects/weapon/BaseWeapon.cc
     29#  objects/weapon/Bullet.cc
     30#  objects/weapon/BulletManager.cc
     31#  objects/weapon/WeaponStation.cc
    3232)
    3333
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