- Timestamp:
- Mar 19, 2015, 1:31:54 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/towerdefenseFS15/src/modules/towerdefense/TowerDefenseTower.cc
r10258 r10319 22 22 Constructor. Registers and initializes the object. 23 23 */ 24 TowerDefenseTower::TowerDefenseTower(Context* context) : Pawn(context)24 TowerDefenseTower::TowerDefenseTower(Context* context) : Turret(context) 25 25 { 26 26 RegisterObject(TowerDefenseTower); 27 27 game_ =NULL; 28 28 this->setCollisionType(WorldEntity::Dynamic); 29 29 upgrade = 0; 30 31 32 30 33 31 34 //this->removeAllEngines();
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