Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Mar 1, 2015, 9:59:28 PM (9 years ago)
Author:
landauf
Message:

made projectiles slower (and all have the same speed now). makes it possible to dodge a projectile

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/orxonox/controllers/ArtificialController.cc

    r10289 r10294  
    9292            return;
    9393
    94         static const float hardcoded_projectile_speed = 2500;
     94        static const float hardcoded_projectile_speed = 750;
    9595
    9696        this->targetPosition_ = getPredictedPosition(this->getControllableEntity()->getWorldPosition(), hardcoded_projectile_speed, this->target_->getWorldPosition(), this->target_->getVelocity());
Note: See TracChangeset for help on using the changeset viewer.