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Timestamp:
Mar 1, 2015, 3:27:01 PM (9 years ago)
Author:
landauf
Message:

fixed text size in HUD (marker which shows the enemy's name). the configured size was not used and it was completely distorted if the window was resized. now both works.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/data/overlays/HUD.oxo

    r9939 r10292  
    6161   correctAspect = true
    6262   font          = "Monofur"
    63    textSize      = 0.05
     63   textSize      = 0.02
    6464   navMarkerSize = 0.03
    6565   aimMarkerSize = 0.02
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