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Ignore:
Timestamp:
Jan 17, 2007, 6:42:07 PM (17 years ago)
Author:
marcscha
Message:

fixes and workaround bugs of Orx

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/playability/src/world_entities/space_ships/space_ship.h

    r10270 r10274  
    5959
    6060    virtual void process(const Event &event);
     61//    virtual void hit (WorldEntity* entity, float damage);
    6162
    6263    inline WeaponManager& getWeaponManagerSecondary() { return this->secWeaponMan; };
     
    204205    Trail*                trailR;              //!< Burst trail
    205206
    206 //    Wobblegrid*           test;
    207207
    208208};
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