Changeset 10271 in orxonox.OLD for branches/playability/src/world_entities/projectiles/spike_ball.h
- Timestamp:
- Jan 17, 2007, 6:15:21 PM (17 years ago)
- File:
-
- 1 edited
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branches/playability/src/world_entities/projectiles/spike_ball.h
r10260 r10271 41 41 virtual void draw () const; 42 42 43 //inline void setVelocity(Vector velocity) { this->velocity = velocity; }43 inline void setVelocity(Vector velocity) { this->velocity = velocity; } 44 44 45 45 // inline Vector getRotationVector() { return this->rotationVector; } … … 53 53 ParticleEmitter* emitter; 54 54 55 // float speed; 56 57 // float angle; 58 // float rotationSpeed; 59 // Vector rotationVector; 55 Vector velocity; 60 56 61 57 Billboard* halo; … … 63 59 WorldEntity* hitEntity; // FIXME TEMPORARY 64 60 65 // WeaponManager* weaponMan;66 67 61 void updateFireDir(); 68 62 virtual void blow(); 69 63 70 // int spikes;71 64 Vector* launcher; 72 65 float size;
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