Changeset 10256 in orxonox.OLD for branches/playability/src/world_entities/projectiles/projectile_weapon.cc
- Timestamp:
- Jan 17, 2007, 2:20:17 PM (19 years ago)
- File:
-
- 1 edited
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branches/playability/src/world_entities/projectiles/projectile_weapon.cc
r10252 r10256 33 33 * standard constructor 34 34 */ 35 ProjectileWeapon::ProjectileWeapon () : WorldEntity()35 ProjectileWeapon::ProjectileWeapon () : Projectile() 36 36 { 37 37 this->registerObject(this, ProjectileWeapon::_objectList); … … 57 57 ProjectileWeapon::~ProjectileWeapon () 58 58 { 59 /*60 do not delete the test projectModel, since it is pnode61 and will be cleaned out by world62 */63 //delete this->projectile_weaponModel;64 59 } 65 60 66 ProjectileWeapon::ProjectileWeapon (float pDamage, float eDamage, PNode* target) : WorldEntity()61 ProjectileWeapon::ProjectileWeapon (float pDamage, float eDamage, PNode* target) : Projectile() 67 62 { 68 63 this->registerObject(this, ProjectileWeapon::_objectList);
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