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Ignore:
Timestamp:
Jan 17, 2007, 2:20:17 PM (19 years ago)
Author:
nicolasc
Message:

bump

File:
1 edited

Legend:

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  • branches/playability/src/world_entities/projectiles/projectile_weapon.cc

    r10252 r10256  
    3333 *  standard constructor
    3434*/
    35 ProjectileWeapon::ProjectileWeapon () : WorldEntity()
     35ProjectileWeapon::ProjectileWeapon () : Projectile()
    3636{
    3737  this->registerObject(this, ProjectileWeapon::_objectList);
     
    5757ProjectileWeapon::~ProjectileWeapon ()
    5858{
    59   /*
    60      do not delete the test projectModel, since it is pnode
    61      and will be cleaned out by world
    62   */
    63   //delete this->projectile_weaponModel;
    6459}
    6560
    66 ProjectileWeapon::ProjectileWeapon (float pDamage, float eDamage, PNode* target) : WorldEntity()
     61ProjectileWeapon::ProjectileWeapon (float pDamage, float eDamage, PNode* target) : Projectile()
    6762{
    6863  this->registerObject(this, ProjectileWeapon::_objectList);
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