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Ignore:
Timestamp:
Jan 17, 2007, 1:41:51 PM (17 years ago)
Author:
nicolasc
Message:

bump

File:
1 edited

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  • branches/playability/src/world_entities/weapons/spike_thrower.cc

    r10224 r10252  
    2020#include "world_entities/projectiles/projectile.h"
    2121#include "world_entities/projectiles/spike_ball.h"
     22#include "world_entities/projectiles/spike.h"
    2223
    2324#include "model.h"
     
    9697
    9798  this->setCapability(WTYPE_ALLDIRS | WTYPE_TURRET | WTYPE_DIRECTIONAL | WTYPE_LIGHT);
    98   this->setProjectileTypeC("SpikeBall");
     99  this->setProjectileTypeC("Spike");
    99100
    100101//   this->loadModel("models/guns/turret1.obj", 1.0);
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