Changeset 10237 in orxonox.OLD for branches/playability/src/world_entities/camera.h
- Timestamp:
- Jan 15, 2007, 11:51:37 PM (17 years ago)
- File:
-
- 1 edited
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branches/playability/src/world_entities/camera.h
r9869 r10237 58 58 inline float distance(const PNode* node) const { return distance(node->getAbsCoor()); } 59 59 60 inline void setEventHandling(bool b) {this->eventHandling = b;} 61 inline bool getEventHandling() {return this->eventHandling;} 62 60 63 void tick(float dt); 61 64 void apply (); … … 66 69 private: 67 70 CameraTarget* target; //!< The Target of the Camera (where this Camera Looks at) 71 72 bool eventHandling; //!< True, if the Camera handles the processing of events itself. Set false to overwrite the standard handling. 68 73 69 74 float fovy; //!< The field of view Angle (in degrees).
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