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Ignore:
Timestamp:
Feb 1, 2015, 1:37:29 PM (9 years ago)
Author:
landauf
Message:

fixed build of objects and mini4Dgame modules (MSVC)

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/presentationHS14/src/modules/mini4Dgame/Mini4DgamePrereqs.h

    r10156 r10220  
    3030@file
    3131@brief
    32     Shared library macros, enums, constants and forward declarations for the pong module
     32    Shared library macros, enums, constants and forward declarations for the Mini4Dgame module
    3333*/
    3434
     
    4343//-----------------------------------------------------------------------
    4444
    45 #if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(Mini4Dgame_STATIC_BUILD)
    46 #  ifdef Mini4Dgame_SHARED_BUILD
     45#if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(MINI4DGAME_STATIC_BUILD)
     46#  ifdef MINI4DGAME_SHARED_BUILD
    4747#    define _Mini4DgameExport __declspec(dllexport)
    4848#  else
     
    7272}
    7373
    74 #endif /* _PongPrereqs_H__ */
     74#endif /* _Mini4DgamePrereqs_H__ */
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